I recently updated my Nintendo 64 emulator, Project 64, after finding out it had an update this past year, and downloaded new graphics and audio plugins, Glide 64 and Azimer’s HLE Audio. After doing this, I realized that two games that had major graphical and audio inaccuracies before on the emulator, Paper Mario and Yoshi’s Story, were now mostly fixed. I decided to take advantage of this and start playing these games. However, I also knew that I could buy these games on the Wii U and Wii, as well as the original Nintendo 64, which I do own. I was tempted to buy them but am strapped for cash. For now, I’ve decided to stick with the emulator versions but am still on the fence because of the benefits and detriments of emulators.
So last week, while waiting for my new TB hard drive for my PS3, I got it into my mind that I would start to build up my N64 library. I’ve always wanted to do this since I have some old consoles and I would like to get a lot of games for them, namely games I like. I chose the N64 first, honestly, because I don’t like that many games for that system and my collection will be complete sooner rather than later.
No, I didn’t get a PS4 so I didn’t play any of those games. Actually, I’ve been pretty lost this past week. I’ve been mostly passing by games, playing them for a few minutes then moving on because I didn’t know what I wanted to play. I did get into a N64 kick though this weekend so I passingly played Cruis’n USA, WWF Warzone, Killer Instinct Gold and WWF Wrestlemania 2000. Wrestlemania 2000 pissed me off actually because in the career mode, there’s a big spike in difficulty when you get to the first PPV event. I lost like nothing because my opponent kept blocking and countering everything. What made it worst is it was a character I had beaten like four times already!
In this episode of Colorwind Plays, I play Mario Kart 64 for the Nintendo 64 via the Project 64 emulator for your enjoyment and discuss my complicated relationship with the Nintendo 64.
Continue reading “Colorwind Plays ► Mario Kart 64 (N64)”
One of the greatest titles to be released for the Nintendo 64, Banjo-Kazooie cemented Rare’s position as the top developer for Nintendo’s 3D console. Colorful characters and expansive levels gave this 3D platformer as sense of identity and personality. The simple story of Banjo and his friend Kazooie as they try to save Tootie, Banjo’s sister, from Gruntilla, the evil witch who lives in a castle, lays the foundation for a game that isn’t driven by its story but by it’s addictive gameplay and entertaining personalities. When it was released in the summer of 1998, the game was a big success and was praised for developing on what Super Mario 64 had established as the foundation for a third dimension platform experience. However, as games have evolved, how does the title hold up today?
Today, as I write this on September 29, 2011, is the 15th anniversary of the Nintendo 64 console being released in the United States.
What do you get when you have bone crushing wrestlers combined with the powerful Nintendo 64? What will you do when 64 bits of power is fused with the New World Order and the incomparable Hollywood Hogan? What will you do when three dimensional video games gets dominated by WCW professional wrestling? I’ll tell you what you’ll get! You get…an okay game. WCW vs. nWo: World Tour is one of the first games I can truly say is a wrestling title. Other games before were merely fighting games with some wrestling mechanics. This title melted together pressure sensitive button inputs, conditional actions and true squared circle action to become a best seller and multiplayer staple. So why do I say it’s only okay?
Arcade racing games are a lot of fun. Unlike games like Gran Turismo and Forza Motorsport, you don’t have to worry about braking for turns or shifting. You just push the gas button and never let go. Arcade racers are all about speed rather than driving ability. The thrill of it being assumed that you know how to handle a car and flying through different locals and passing your opponent after appearing out of seemingly nowhere. So zooming pass different monuments across America sounds like a great idea. So…what the hell happened?
As a big fighting game fan, I loved Killer Instinct in the mid 90s. Although it was rare for me to run into the arcade machine (for some reason, the arcades around where I lived didn’t have one), I was super excited when my mother drove me to the Best Buy out of town (we didn’t have a Best Buy either, for some reason) and I bought a brand new copy of Killer Instinct for the Super Nintendo. It also came with the game’s soundtrack on CD, which I still own to this day (although I lost the original case). When the second game was announced, I couldn’t wait to play it. So I waited and waited until I realized that the game had already been released in Arcades and it just never popped up around where I lived. Luckily, I soon heard about a port being developed for the new Nintendo 64, renamed Gold. So after the console was released and I acquired one, I rented Killer Instinct Gold. I enjoyed it very much and time has been kind to it as it’s the only 2-D fighter worth playing on the console.
What’s up! This is just going to be a quick post. This is just a quick update of what I’m playing now, what I’ve finished playing and other gaming related news. I have a Nintendo 64 but until recently I didn’t really play it much due to the fact that I only had one controller that had a horrible, untight analog stick. It made playing Banjo-Kazooie really miserable and it’s weird to play Cruis’n USA with the d-pad. Well, I recently acquired another N64 controller with a tight analog stick and what a difference it makes. Now that I have a more functional controller, I started playing more N64 games. I went through all the leagues in WCW vs. nWo: World Tour, and completed Banjo-Kazooie. Expect reviews on both of those games soon. Now I’m slowly working through Cruis’n USA and WWF War Zone. I’m just trying to acquire all of the colors for the cars and go through Challenge mode with all of the characters, respectively. However, this isn’t going to be my central games I play.