I’ve been playing Paper Mario: The Thousand Year Door again recently and I’ve been really invested in its personality and charm. This is actually one of my favorite RPGs ever, despite it being starkly different from most games in the genre. It got me thinking about why it is that this game stands out to me in a genre that’s been defined by the high fantasy and science fiction tropes populated by series staples like Final Fantasy, Phantasy Star, and The Elder Scrolls. What is it that Thousand Year Door does so fundamentally differently that it, in my opinion, holds its own and in some ways surpasses titles that have shaped and laid the groundwork for the entire genre? Continue reading “Characters Should Build Worlds, Not Lore”
A quick introduction before I get into the editorial proper. This is an article that has been delayed longer than I would’ve wished for. I wanted for some time now to write about more than just video games, music, and movies. Moving forward, this WordPress blog is going to be more based on myself than the topics I typically focus on. I mentioned this in the past, but this is really the start of that. Instead of coming to this blog for stuff on video games, you’ll be coming here for me, for my views and thoughts on a variety of topics. Subject matter will start becoming more serious and more controversial topics are bound to pop up. I thank you for continuing to read my work, and support my content. Video games and the like will still have a big presence here, as I’m still passionate about those subjects. However, you’re going to see a lot more than just that from now on. Now on to the editorial. Continue reading “2016 Was Terrible, But Important”
I recently updated my Nintendo 64 emulator, Project 64, after finding out it had an update this past year, and downloaded new graphics and audio plugins, Glide 64 and Azimer’s HLE Audio. After doing this, I realized that two games that had major graphical and audio inaccuracies before on the emulator, Paper Mario and Yoshi’s Story, were now mostly fixed. I decided to take advantage of this and start playing these games. However, I also knew that I could buy these games on the Wii U and Wii, as well as the original Nintendo 64, which I do own. I was tempted to buy them but am strapped for cash. For now, I’ve decided to stick with the emulator versions but am still on the fence because of the benefits and detriments of emulators.
I have this theory about certain video game franchises. This theory, which I’ve hastily called the reinvention curse, states that when a video game series reinvents itself with a new iteration and receives widespread acclaim, it is then cursed to attempt to recreate that one title but with worse and worse results. As most do, the clones, sort of speak, become less and less accurate and quality deteriorates. There are several franchise that could fall under this theory but the two best examples, and the ones I’ll be using to describe this theory, are The Legend of Zelda and Resident Evil.
Last week, it was announced that Mortal Kombat X for the PlayStation 3 and Xbox 360 was cancelled. After months of delays, last gen owners won’t be able to play the latest Mortal Kombat game. I was disappointed by this news as I’ve really wanted to play this game but don’t own a PlayStation 4, Xbox One, or a strong enough PC. However, what was worse is this cancellation confirmed something to me I knew may be happening but wasn’t sure it definitely was: I’m officially falling behind. Continue reading “Discussing: Falling Behind The Next Generation”
I wrote a review for Metroid after replaying it recently on my NES. This was the first time I had played through the game in five years or so, when I first got my NES copy. However, the first time I played Metroid was via an NES emulator back in the early 2000s. And not only was it my first time playing the first Metroid, it was my first time playing any Metroid game. It’s the game that got me into the series. After playing it, I got Metroid Fusion and Metroid: First Mission for my GBA and rented Metroid Prime for my GameCube. I didn’t like Prime then but that’s another story that I’ve already told.
Journalism is a field which has been criticized heavily in recent memory. Whether it’s the validity of the political opinions pundits on Fox News, CNN, and MSNBC have to say or the quality of work those in video games journalism do, the question of what these reporters, investigators, anchors, writers, pundits, editors, and interviewers do has come into question, going as far as to even question whether or not what a majority of these people do is even journalism. As someone who considers himself a journalist and aspires to reach a professional level, I understand the frustration that comes from that feeling of being fed bias or incorrect information. I also understand that this will cause anyone to question if the whole premise is even valid. However, I’m also quite offended for not only myself but other likeminded people who respect the work and knows the work that goes into the profession. The idea that we can communicate information to a bigger audience that may be unaware or misinformed is a powerful one. So I thought I would take the time to explain what journalism is, as most people don’t even know.
Polygon, ever the popular cat on the internet, recently published an opinion piece by Tauriq Moosa. I won’t be explaining the article in its entirety here so I suggest you click the link in the previous sentence and read it yourself before reading this reaction post. That said, I will say that the post dealt with the subject of video games not being inclusive towards various races, focusing only on Caucasian characters for the most part. What’s more is the article decided to use The Witcher: Wild Hunt as its focal point. Polygon has the bad reputation to publish articles and videos whose purpose is to rile up anger and controversy, not for the sake of creating discussion on well deserved topics but for more traffic on their sites. I mention this because I am not one of those people who think this. The reason being that I haven’t read Polygon or watched their videos in the past and despite my experience with the video games industry, including now four years as a blogger, critic, journalist, editorialist, and video creator in the field, I have managed to mostly keep Polygon out of my radar. I’ve only now started to read the site and this is the first opinion piece that I’ve read from the site. So I don’t have the expectations those who have been reading Polygon for awhile would have. Therefore, my reaction to this article is coming from someone with no previous bias towards Polygon and can be seen as a completely fresh opinion to this article and this article alone.
Aside from gaming, I’m very passionate about music. I love a variety of music, from AC/DC to Bruno Mars. I like most if not all genres and I’ll give almost anything a shot. However, I do have my preferences. I tend to like rock more than electronic music. So I’ll take AFI over Lady Gaga any day. However, I’m also aware that this puts me at odds with most music in video games. I noticed this pretty early on. When I was seven or eight years old, I was listening to my parent’s records of Elton John and Rod Stewart and then playing Super Mario World or Street Fighter II with a soundtrack that was consisting of bleeps and bloops.
I know this is an unpopular opinion but I don’t really care for guest characters from other franchises in fighting games. With the recent announcement of both Jason Voorhees and the Predator are in the upcoming Mortal Kombat X, I started thinking about other guest characters in other fighting games and I have two problems with the concept.